This page describes some of the lesser-known techniques you can use to get the most out of Vector Magic.
We receive a fair number of scanned images - a lot of them are artwork that has been printed and need to be re-vectorized. There are several characteristic traits for these images:
The color separation in the printing process leads to colors that don't perfectly overlap. This often causes the pixels around the edges to have "false colors". For example, the lower side of an edge may be a little more cyan, while the upper side is a little more yellow (many combinations are possible).
The key to successful results with scanned artwork is to limit the colors Vector Magic uses by picking the custom colors option in the wizard and to use the right resolution when scanning. You normally want to use the artwork with blending option, as the scanner almost always produces a result with blended edges. The main exception is if you've forced the scanner to just black-and-white, which we don't recommend. Grayscale is usually a better option if you want to get rid of the colors.
Scans usually have some salt-and-pepper noise in addition to being blurry, and the colors can vary quite a bit. Use the "Custom Colors" option to limit the colors and minimize the impact of this. This also helps limit the impact of any remaining blurriness.
You want the resolution used when scanning to be such that the edge transitions happen over roughly one pixel. This makes for a sharp image that normally has all the essential information present in the original. If you don't know where to start, try scanning at 150 DPI and go up or down from there depending on how wide your edges are.
You can also scan at a higher resolution (e.g. 300 DPI) and then scale down the image in a bitmap editor. Be sure to use cubic interpolation when doing so to preserve the integrity of the image.
Using these simple techniques usually yields nice results from scanned artwork.
See also the in-depth tutorial on how to vectorize scans.
A lot of artists prefer to use traditional non-digital tools for their art creation, and scan-and-vectorize is one way to digitize this artwork.
Drawings are challenging from a vectorization perspective because they usually have very varying colors and the shapes are usually not fully connected, but instead separated by white between the strokes. They are then scanned, with the scanner adding its own artifacts to the end bitmap result.
When vectorizing drawings, it's important to be aware that the output can only be as good as the input. If you want something to be a line, but draw that as two lines with a clearly visible gap in between, then chances are it will come out as two lines.
That said, there are several simple ways in which you can improve the vector result:
When vectorizing a scanned pencil or charcoal sketch on white paper, use the logo with blending option and limit the colors to white and a weak gray.
You're probably looking to get the sketch in black-and-white, but telling Vector Magic to use a weak gray allows it to interpret the more faint lines as lines and not background, thereby recovering more detail. You can then easily change the color in your preferred vector editor.
A lot of original bitmap art is quite blurry when inspected in detail. Basically, an image that has edge transitions wider than one pixel is effectively blurry. Almost all JPEG images get blurry as a consequence of how the image compression algorithm works, which is part of why we generally recommend PNG for your bitmap artwork.
There are two primary defenses against blurriness:
For very blurry images (typically happens with scans, or with extremely poorly JPEG-ed images) you can shrink the image a little (using cubic interpolation to preserve the image's integrity). This effectively makes it sharper and can give better vectorization results.
This should only be done when the details you want to recover from the original are not so small as to disappear when the image is shrunk.
Turn a photo into stylized art! Process a photo using the logo with blending option, and use just two or three colors. This produces a cool image that you can use as graphic art such as the background of a poster.
See also the in-depth tutorial on how to vectorize photos.
Check this tool out! In the lower right corner of the troubleshooting guide is perhaps the most powerful editing feature ever included in a tracing tool: the Segmentation Editor. Segments are the coarsely divided regions of the image that are then smoothed to produce the shapes in the vector output.
The Segmentation Editor makes it very easy to edit a few pixels in the segmentation (repairing broken lines, removing pieces of noise, changing a color). Using it is much quicker than changing them in the finished vector image.
Your image had transparency in it, so it has been flattened on a white background.
Your image was very large, so it has been shrunk to a reasonable size.
You can configure Pre-Crop in the Settings dialog.
While the online editor is a very powerful tool, don't overdo it. If you need to do massive edits, it's probably better to work in a vector editor.
You can do a maximum of 1,000 edits. Further edits will be lost.
Select a color above, then use the eye-dropper on the image to change it.
Scan or drawing?
Spots between edges?
Extremely jagged edges?
Detail level Instructions
The purpose of this page is to let you manually correct segmentation mistakes made by Vector Magic. The segmentation is the crude partitioning of the image into pieces that are then smoothed to produce the final vector art.
Flip between the original bitmap, the segmentation and the vectorized result to see where there are errors.
Sometimes the finer details are not recovered automatically and you get a pinching effect in the result. The Finder can help point out some of these tricky areas - you need to edit the pixels so that the region you are interested in has a clear path.
Sometimes there are remnants of anti-aliasing left in the segmentation. The Zap tool helps you here by splitting a segment into pieces and merging these with the neighboring segments.
Try it out! You can always undo or reset your edits.
Edits made are saved to the server when you hit Next. Edits will be lost if you leave or reload this page before saving.
We're terribly sorry, but we encountered an error analyzing your image:
We're terribly sorry, but we encountered an error vectorizing your image:
We're terribly sorry, but we encountered an error fetching your image's segmentation.
This should be temporary, please try again in a few seconds.